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DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 3: Storing The Connected Client And Loading The Game.

After a brief DarkRift crash-course we will work on storing the newly connected player and loading the game scene

JakeApril 7, 2021August 31, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 2: Setup

In this post, we are going to setup the projects for both the Client and Server and writing the code we need to have them connect.

JakeMarch 31, 2021April 29, 2021

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