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DarkRift

Lets Make An “MMO” (DarkRift 2/Unity/PlayFab) Pt 9: Selecting A Character And Joining The Game

In this post, we finally use our PlayFab character data to join the game world as that character,

JakeApril 27, 2021April 30, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity/PlayFab) Pt 8: PlayFab Character Creation And Selection

In which we create a character for our player.

JakeApril 26, 2021April 27, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 7: Player Login And Registration

Over the last several posts, we have built up a simple client and server that supports multiple players moving around,…

JakeApril 22, 2021April 29, 2021
GameDev

PlayFab – Login And Registration For Unity

A guide for a simple login and registration system for Unity using PlayFab

JakeApril 20, 2021April 21, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 6: Spawning/De-spawning/Moving Other Players

In this post, we will get players spawning/despawning and moving.

JakeApril 16, 2021April 29, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 5: Local Player Movement

In the last post, we got the player spawning on the server and on the client. In this post, we…

JakeApril 8, 2021August 16, 2022
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 4: Spawning The Local Player.

In this post, we finally get to spawning the player!

JakeApril 8, 2021April 27, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 3: Storing The Connected Client And Loading The Game.

After a brief DarkRift crash-course we will work on storing the newly connected player and loading the game scene

JakeApril 7, 2021August 31, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity) Pt 2: Setup

In this post, we are going to setup the projects for both the Client and Server and writing the code we need to have them connect.

JakeMarch 31, 2021April 29, 2021
DarkRift

Lets Make An “MMO” (DarkRift 2/Unity): Intro

Let’s make an “MMO” (or something kinda like one if you squint hard enough and don’t think about it too hard)

JakeMarch 31, 2021April 29, 2021

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